define config.name = _("Oh Daddy - Season 01 Final") define gui.show_name = True define config.version = "V1.0" define config.developer = True define config.debug_sound = False define config.autosave_frequency = 1 define config.has_autosave = False define config.autosave_on_quit = False define config.autosave_on_input = False define config.autosave_on_choice = False define gui.about = _p(""" """) define build.name = "OhDaddy" define config.has_sound = True define config.has_music = True define config.has_voice = True #KoGa3 START# init python: if not persistent.KoGa3set_volumes: config.default_music_volume = 0.5 config.default_sfx_volume = 0.5 config.default_voice_volume = 0.5 persistent.KoGa3set_volumes = True define persistent.KoGa3main_menu_music = True init python: if persistent.KoGa3main_menu_music is True: config.main_menu_music = "/music/Motivational Pop.mp3" else: config.main_menu_music = "" #KoGa3 END# define config.enter_transition = dissolve define config.exit_transition = dissolve define config.intra_transition = dissolve define config.after_load_transition = Dissolve(.2) define config.end_game_transition = Dissolve(.2) define config.window = "auto" define config.window_show_transition = Dissolve(.2) define config.window_hide_transition = Dissolve(.2) default preferences.text_cps = 0 default preferences.afm_time = 15 define config.save_directory = "OhDaddyPT01" define config.window_icon = "gui/window_icon.png" init python: build.documentation('*.html') build.documentation('*.txt') build.classify("**/**.rpy", None) build.archive("images", "all") build.archive("scripts", "all") build.archive("videos", "all") build.archive("fonts", "all") build.archive("sounds", "all") build.classify("game/**.png", "images") build.classify("game/**.jpg", "images") build.classify("game/**.webp", "images") build.classify("game/**.rpyc", "scripts") build.classify("game/tl/**.rpym", "scripts") build.classify("game/tl/**.rpymc", "scripts") build.classify("game/**.webm", "videos") build.classify("game/**.mp4", "videos") build.classify("game/**.ttf", "fonts") build.classify("game/**.ttc", "fonts") build.classify("game/**.otf", "fonts") build.classify("game/**.ogg", "sounds") build.classify("game/**.mp3", "sounds") # Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc