label ep03_start: #KoGa3 START# #"Begin of Mod EP3 / KoGa3" $ KoGa3GameProgress = "EP 3" $ KoGa3pts_auntStart = 1 # for old saves $ KoGa3pts_momStart = 1 # for old saves $ KoGa3pts_ydStart = 1 # for old saves if KoGa3MusicModStart == 0: show screen KoGa3ScreenStats $ KoGa3MusicModStart = 1 #KoGa3 END# image lucy_masturbate1: "ep03/03_718.jpg" pause 0.5 "ep03/03_719.jpg" pause 0.5 repeat image lucy_masturbate2: "ep03/03_718.jpg" pause 0.25 "ep03/03_719.jpg" pause 0.25 repeat image lucy_masturbate3: "ep03/03_720.jpg" pause 0.2 "ep03/03_721.jpg" pause 0.2 repeat scene 03_005 with fade #KoGa3 START# $ KoGa3CurrentMusic=MusicHome2 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# mom "{i}(He's going to be here soon. Am I doing the right thing hiring a bodyguard?){/i}" mom "{i}(Oh, [name_yd]. There are so many monsters in Hillside. What if he is one of them?){/i}" mom "{i}(What if he is even worse than the stalker?!){/i}" mom "{i}(There are worse things that can happen than receiving some letters...){/i}" # FLASHBACK SEQUENCE show white scene 03_013 with dissolve pause show white scene 03_014 with dissolve pause show white scene 03_015 with dissolve pause scene 03_024 mom "{i}(I can't do this! I'm putting [name_yd] into even greater danger!!){/i}" mom "{i}(Where's my phone?! I have to call [name_aunt]!){/i}" scene 03_026 with fade mom "[name_aunt], I can't do this! I can't have a man in the house!!" aunt "Charlie, calm down. What's wrong?" mom "I can't leave my baby with him, [name_aunt]. What if he hurts her?" mom "I could never forgive myself." scene 03_027 aunt "[name_mom], we've been through this already. I checked him out thoroughly." aunt "He has a spotless reputation, the highest professional accreditations, a clean criminal record." aunt "He's a good guy. [name_yd] will be perfectly safe with him. Trust me." scene 03_026 mom "Are you sure, [name_aunt]? I just..." scene 03_027 aunt "Look, everything will change once he is there. You will be able to relax and stop worrying about this stalker." aunt "I promise you that everything will be much better by tomorrow. You just need to get through today." scene 03_026 mom "I...I guess you're right. I'm sorry, [name_aunt]." aunt "It's going to be okay, [name_mom]. I'm sorry, but I have to go. I'll speak to you later." scene 03_030 with fade mom "{i}(He will be here soon. I'd better go and wait for him downstairs.){/i}" mom "{i}(I just hope [name_aunt] is right about him. If anything happened to [name_yd]...){/i}" scene 03_031 yd "MOM! ARE YOU THERE?" scene 03_032 mom "Yes, sweetheart. What is it?" scene 03_034 yd "I need your help, Mom." yd "What should I wear to meet the security man?" scene 03_032 mom "Oh, [name_yd], I don't know. It doesn't matter." mom "He isn't going to be interested in what you're wearing." scene 03_036 yd "..." yd "{i}(Mom's right. I'm being silly. Why would he care what I look like?){/i}" scene 03_038 mom "Oh, [name_yd]. I shouldn't have said that. I shouldn't have been so dismissive." mom "Of course you want to look nice when you meet him." scene 03_040 mom "I'm sorry. I'm just a little distracted this morning. Give me a hug." mom "Wear whatever you feel comfortable in, sweetheart." scene 03_042 mom "No matter what you wear you will look beautiful, as you always do." mom "But you'd better hurry up and decide. He's going to be here soon." scene 03_043 yd "Okay, Mom. Thank you." yd "I was thinking about wearing something smart but you're dressed so casually, Mom?" scene 03_044 mom "I have to wear loose clothing because I'm shooting lingerie this morning, sweetheart." mom "Anything too tight leaves a mark on my skin and photographers don't like it." scene 03_043 yd "Oh. Does that mean you're not even wearing any underwear?!" scene 03_046 mom "*WHISPERING* None at all!" mom "Now hurry up. You don't want to meet the security man wearing just {i}your{/i} underwear!" scene 03_048 play sound "audio/slap_01.ogg" yd "OW! Mom!! *LAUGHS*" scene 03_050 yd "{i}(Hmmm. What should I wear?){/i}" play sound "audio/text_alert_01.ogg" yd "{i}(Ooh, a new message.){/i}" scene 03_058 yd "{i}(I bet it's [name_od] replying to the funny picture I sent her.){/i}" scene 03_059 yd "{i}(Nooo!){/i}" scene 03_060 yd "{i}(Why is someone sending me these nasty messages?!){/i}" scene 03_062 yd "{i}(I am fat though.){/i}" scene 03_063 yd "{i}(Look how big my bottom is!)" yd "{i}(Why couldn't I be tall like Mom and [name_od]? If I had long legs like them then I wouldn't look so fat!){/i}" scene 03_062 yd "{i}(I wish I could start running again so that I could lose some weight.){/i}" yd "{i}(But ever since [name_od] moved to university I've had no one to run with, and I can't go on my own.){/i}" yd "{i}(What am I going to do?){/i}" scene 03_065 with fade mom "{i}(I hope he is on time. I have to leave soon...){/i}" play sound "audio/intercom_ring.ogg" mom "{i}(That must be him now.){/i}" mom "{i}(I feel sick just thinking about leaving [name_yd] all alone with him.){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 4 #KoGa3 END# mom "{i}(But [name_aunt] is right, I've just got to get through today. I have to believe that things will get better.){/i}" #KoGa3 START# $ KoGa3CurrentMusic=MusicMC1 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# scene 03_070 pl "{i}(I'm normally excited about starting a new job, but I'm feeling nervous today. This one is unusual.){/i}" pl "{i}(I've only ever lived with clients a few times before and they've all been men.){/i}" pl "{i}(But however hard it will be for me, it is bound to be much harder for them having a stranger in their home.){/i}" pl "{i}(I need to be mindful of how difficult this must be for [name_mom] given the circumstances.){/i}" pl "{i}(And I need to try and make a good impression with her young daughter.){/i}" if mom_choice_00: pl "{i}(That means no staring at [name_mom] or her ass! I can't believe I did that...){/i}" scene 03_072 pl "Hello, Miss Lloyd. It's a pleasure to see you again." mom "Good morning, [name]. Thank you for getting here early." mom "Please, come in." scene 03_074 with fade mom "I'm sorry, [name], but I'm afraid I have to work this morning and need to leave shortly." mom "[name_yd] has agreed to help you move in and show you around the house." mom "I hope that is okay with you?" #scene 03_075 pl "Of course, Miss Lloyd. That's fine." mom "Good. I'll call her." scene 03_078 mom "[name_yd!u]!" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 4 #KoGa3 END# mom "ARE YOU READY, SWEETHEART?" scene 03_088 with fade #KoGa3 START# $ KoGa3CurrentMusic=MusicHome3 if KoGa3Music == 1: play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# yd "{i}(Oh no! Is he here already?){/i}" yd "{i}(I haven't done my hair yet! I haven't even decided what top I'm going to wear!!){/i}" scene 03_090 yd "{i}(I'll just wear my jumper. I feel comfortable in that.){/i}" mom "[name_yd!u]!" yd "{i}(Oh, I can't get it on. Stupid boobs! They're always getting in the way.){/i}" scene 03_100 yd "{i}(Is that him? He's huge, and scary looking!){/i}" yd "{i}(Mom isn't really going to leave me alone with him, is she? I don't know if I can do this...){/i}" scene 03_105 mom "[name], I would like you to meet my daughter, [name_yd]. [name_yd], this is [name]." if not persistent.ach_list_em[0]: $ persistent.ach_list_em[0] = True # record that this achievement has been completed $ achievementCountsUpdate() play sound "audio/award.ogg" # play award sound effect show screen image_unlocked # show achievement completed notification # UNARCHIVE HQ IMAGE if persistent.unlocked: $ unarchive("images/gallery/hq/hq_emma_001.jpg", "HQ Images/hq_emma_001.jpg") #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 #KoGa3 END# menu: "Shake her hand [KoGa3ChoiceView1]": scene 03_108 pl "Good morning, Miss Lloyd. It's a pleasure to meet you." yd "{i}(Wow! His hands are SO big.){/i}" yd "{i}(But people don't normally shake my hand. They usually pat me on the head like I'm a child.){/i}" show screen screenPtsYdPlus $ pts_yd += 1 yd "{i}(It's nice that he is treating me like an adult.){/i}" "Just greet her": pl "Good morning, Miss Lloyd." yd "..." pl "{i}(She really is shy. She won't even say hello to me.){/i}" scene 03_105 mom "Well, I have to leave now. [name], if there are any problems you have my number." pl "Don't worry, Miss Lloyd. There won't be any problems." mom "[name_yd], are you going to see me out?" scene 03_112 mom "*WHISPERING* Are you sure you're going to be okay, sweetheart?" yd "{i}(Mom's in some kind of trouble and needs my help. I can't let her know how scared I really am!){/i}" yd "I'll be fine, Mom. Don't worry about me." mom "Okay, sweetheart. I'm so proud of how brave you are. Thank you for helping me out like this." mom "Call me if you need me and I'll come straight home! Okay?" scene 03_116 yd "{i}(She's really leaving me. Alone. With him!){/i}" yd "{i}(Mom wouldn't do this to me unless something was really wrong. I need to find out what it is.){/i}" scene 03_120 play sound "audio/door_lock_01.ogg" pl "{i}([name_mom] said [name_yd] was shy, but she looks terrified.){/i}" pl "{i}(I guess I must be quite intimidating to a young girl like her. I need to treat her gently.){/i}" scene 03_124 yd "{i}(I can't believe Mom has left me alone in the house with a strange man.){/i}" yd "{i}(What do I say to him?){/i}" scene 03_120 pl "{i}(Should I say something to break the silence before it becomes awkward for her?){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended{/color}") $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "Say something [KoGa3ChoiceView1]": pl "{i}(What shall I say?){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 #KoGa3 END# menu: "\"I like your jumper\" [KoGa3ChoiceView1]": pl "I like your jumper, Miss Lloyd." scene 03_126 yd "What?! Oh. Thank you." show screen screenPtsYdPlus $ pts_yd += 1 yd "{i}(I'm so glad he said something. I didn't know what to say.){/i}" yd "Mom told me you wanted to look around the house and that I should show you." yd "Do you want me to show you now?" pl "Yes please, Miss Lloyd. If it's convenient." yd "Okay. We'll start in the lounge." "\"Show me around\"": pl "Your mother said you would show me around the house, Miss Lloyd. Is it convenient for you to do that now?" yd "I guess so..." yd "{i}(I'm glad he said something, but I don't want to do this!){/i}" "Wait for her to speak [KoGa3ChoiceView2]": pl "{i}(She's eighteen. She needs to get over this shyness.){/i}" pl "{i}(I'll wait for her to speak.){/i}" yd "..." yd "{i}(What should I say?! Oh, I wish Mom was here. Why did she leave me alone?!){/i}" yd "My mom said I should...I should show you the house...give you a tour..." yd "{i}(I'm so nervous that I can't even get my words out! I feel so embarrassed.){/i}" show screen screenPtsYdMinus $ pts_yd -= 1 yd "{i}(Why didn't he say something? He must be able to see how nervous I am.){/i}" pl "Very good, Miss Lloyd. Please lead the way." scene 03_140 with fade yd "This is the lounge." pl "It's a very beautiful room, Miss Lloyd. I saw it when I visited the house before." yd "Oh, I forgot you'd already seen the lounge. Do you want to go somewhere else?" pl "No, that's okay. I just want to check the doors and windows to make sure the house is secure." yd "Oh. Okay." pl "Everything looks good, Miss Lloyd. Shall we move on to the next room?" scene 03_154 with fade yd "This is the kitchen and dining room." yd "{i}(Obviously! Why can't I think of something interesting to say?){/i}" pl "Very good." pl "{i}(She really is shy. She's struggling to even make eye contact with me.){/i}" yd "Do you need to look outside too?" pl "Yes please, Miss Lloyd." scene 03_158 with fade yd "This is the patio and swimming pool." pl "Wow. This is beautiful. You must spend a lot of time out here." yd "I did." pl "Did? Why did you stop?" yd "Mom says we can't use the pool while you're here." pl "Oh, I see. I'm sorry. I'm sure I won't be here for long and then you can start enjoying the pool again." scene 03_160 pl "Where does that gate lead to, Miss Lloyd?" yd "Just to the hot tub. Do you want to see it?" pl "{i}(Hot tub? Just wait until I tell Steve that [name_mom] has a hot tub. His balls will explode. *LAUGHS*){/i}" pl "I think I should." scene 03_162 yd "Here it is." pl "{i}(Will she think I'm being creepy if I ask her about it?){/i}" menu: "Who uses the hot tub?": pl "Do you use the hot tub much, Miss Lloyd?" yd "Not really. I prefer swimming in the pool." yd "But Mom and my Aunt [name_aunt] use it quite a lot. They sit out here at night drinking wine." pl "Okay. I've seen enough, thank you. Shall we go back inside?" "Continue the tour": pl "I think I've seen enough, Miss Lloyd." yd "Okay. We've seen everything outside. Let's go back indoors." scene 03_170 with fade yd "There's nothing else to see in the kitchen. Let's go back this way." pl "Wait a minute, Miss Lloyd. Where does that door in the corner lead to?" yd "What, that one over there?" pl "Yes. That one." scene 03_174 yd "Oh...that just leads to the basement. You don't need to look down there, do you?" pl "Yes I do, Miss Lloyd. I need to familiarize myself with the whole house and check that everywhere is secure." pl "{i}(She's obviously trying to avoid showing me the basement for some reason.){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "You can stay here [KoGa3ChoiceView1]": pl "You don't have to show me if you don't want to. You can stay here and I'll just go and have a quick look on my own." show screen screenPtsYdPlus $ pts_yd += 1 yd "{i}(I'm glad he's not going to make me go down there, but I don't want him to know that I'm scared.){/i}" yd "{i}(I need to be brave!){/i}" yd "It's okay...I just don't go down there very often." "It's just a basement [KoGa3ChoiceView2]": pl "You're not scared of the dark are you?" yd "Maybe...maybe a little bit, but it's not just the dark!" show screen screenPtsYdMinus $ pts_yd -= 1 yd "{i}(He's made me feel silly now. It's not my fault I'm scared of the basement!){/i}" scene 03_180 yd "So it's...it's just down these steps." yd "{i}(You can do this, [name_yd]! Ooh, I haven't been down there since I was a child!){/i}" pl "{i}(She's really struggling. I think she needs help.){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "Offer to go first [KoGa3ChoiceView1]": pl "Would you like me to go first, Miss Lloyd?" show screen screenPtsYdPlus $ pts_yd += 1 yd "{i}(It's kind of him to offer. He must be able to see how scared I am.){/i}" yd "I'm okay. But, you'll be right behind me...won't you?" pl "Of course. I won't let anything happen to you." "Tell her you'll go first [KoGa3ChoiceView2]": pl "I'll go first, Miss Lloyd." show screen screenPtsYdMinus $ pts_yd -= 1 yd "{i}(Why did he do that? I was just about to go!){/i}" yd "{i}(I'm supposed to be showing him around, not the other way round.){/i}" scene 03_184 with fade yd "{i}(I hate the basement...and that was before there was a huge man down here!){/i}" pl "Does someone do laundry down here, Miss Lloyd? Only your mother didn't mention any maids or cleaners when I asked her." scene 03_185 yd "{i}(What was that?! I thought I saw something move!){/i}" yd "Mom does laundry down here." pl "Your mother does laundry?" yd "Yes. Why?" scene 03_184 pl "I guess I just expected a woman like your mother would have other people do that kind of thing for her." pl "Are there any other entrances to the basement?" yd "..." pl "Miss Lloyd?" scene 03_185 yd "What?! No. Just the stairs." pl "{i}(She's getting more anxious. But we're nearly finished now.){/i}" pl "What's over here, Miss Lloyd?" yd "Nothing. Can we go now?!" pl "I just want to check over here and then I'm done, I promise." scene 03_186 with fade yd "{i}(Why did we have to come over here? This is the worst part of the basement!){/i}" yd "{i}(It's so dark and there are spiders everywhere!){/i}" yd "{i}(I shouldn't have come down here! I have to get out!!){/i}" pl "Miss Lloyd, are you okay?" scene 03_188 yd "{b}I'VE GOT TO GET OUT!{/b}" pl "{i}(She's really upset. I'd better go after her and make sure she is okay.){/i}" yd "*CRYING*" scene 03_189 pl "Miss Lloyd, stop! It's okay, you're out now." yd "There's a spider in my hair! Get it out! Get it out!" scene 03_191 pl "I can't see anything, Miss Lloyd. It's gone." #KoGa3Start $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a branching point if Emma points > 1") #KoGa3End yd "{i}(This is so embarrassing. I knew I shouldn't have gone down there.){/i}" yd "{i}(What is he going to think of me now?){/i}" scene 03_190 #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End if pts_yd > 1: yd "{i}(I wish Mom was here. I want a hug...){/i}" pl "{i}(Please don't cry, [name_yd]. I can't stand to see women cry.){/i}" #KoGa3Start if not persistent.ach_list_em[1]: $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a game achievement available\n(you get one if Emma Points > 3 and choose the hug)") #KoGa3End pl "{i}(This is how it all started last time. I couldn't just do my job. I see a woman crying and get myself into trouble.){/i}" pl "{i}(But I can't stand here and do nothing. What can I do to make her feel better?){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended if Emma Points > 3){/color}") $ KoGa3ChoiceText2 = _("\n{color=#008000}recommended if Emma Points <= 3){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "Give her a hug [KoGa3ChoiceView1]": $ yd_choice_00 = 1 if pts_yd > 3: scene 03_194 with fade #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End yd "{i}(What...what is he doing?){/i}" pl "There's no need to cry, Miss Lloyd. You're safe now." show screen screenPtsYdPlus $ pts_yd += 1 yd "{i}(He's trying to make me feel better! That's so sweet!!){/i}" scene 03_198 pl "{i}(Don't worry, [name_yd]. I'm not going to let anything happen to you this time.){/i}" pl "{i}(I'm not going to make the same mistake again.){/i}" scene 03_195 if not persistent.ach_list_em[1]: $ persistent.ach_list_em[1] = True # record that this achievement has been completed $ achievementCountsUpdate() play sound "audio/award.ogg" # play award sound effect show screen image_unlocked # show achievement completed notification # UNARCHIVE HQ IMAGE if persistent.unlocked: $ unarchive("images/gallery/hq/hq_emma_002.jpg", "HQ Images/hq_emma_002.jpg") yd "{i}(Mmmm...){/i}" yd "{i}(I love the hugs Mom gives me, but this feels so much better!){/i}" yd "{i}(He's so big and strong. I feel so safe with his arms around me.){/i}" yd "{i}(This is exactly what I imagined it would feel like hugging Dad.){/i}" scene 03_193 with fade yd "Thank you. I feel better now." yd "I'm sorry for freaking out like that." yd "Can we not tell my mom about this? I don't want her to know I started crying." scene 03_192 pl "Of course, Miss Lloyd. It will be our secret." pl "{i}(That's lucky. I was just trying to figure out how to stop her telling [name_mom] about this.){/i}" else: scene 03_196 #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End show screen screenPtsYdMinus $ pts_yd -= 1 yd "WHAT ARE YOU DOING?!" pl "I'm sorry, Miss Lloyd. I just wanted to make you feel better." pl "{i}(This is what I mean about getting myself into trouble!){/i}" "Talk to her [KoGa3ChoiceView2]": $ yd_choice_00 = 0 #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End scene 03_192 pl "Miss Lloyd, look at me! You're safe now." pl "I'm sorry for asking you to go down there. I wouldn't have done so if I'd known how scared you were." scene 03_191 yd "It's okay. It's not your fault. I thought I would be okay." show screen screenPtsYdPlus $ pts_yd += 1 yd "Thank you for running after me and trying to make me feel better." else: $ yd_choice_00 = 0 scene 03_200 pl "So, do you want to tell me what scared you?" scene 03_199 yd "No. You'll think it's silly." pl "I promise I won't. Was it being down there with me?" scene 03_201 yd "Not really...maybe a little. I'm sorry, I'm just not used to being around men." pl "{i}(This might be an opportunity to ask about her father. I need to find out where he is.){/i}" scene 03_200 menu: "Ask about her father": pl "You're not used to being around men? What about your father?" scene 03_199 yd "Dad left when I was born. He wasn't around when I was growing up." pl "Oh. I'm sorry to hear that." "Don't pry": pl "{i}(This isn't the right time to ask her.){/i}" pl "Well, you don't need to be scared of me, Miss Lloyd." yd "{i}(It's hard not to be scared of him. He's so big!){/i}" scene 03_199 yd "But, the real reason I hate the basement is because I was locked down there when I was little." yd "Me and my sister used to play down there." scene 03_201 yd "One day I was being a real brat and annoying [name_od], so she decided to teach me a lesson." yd "We were in the basement but then [name_od] ran back up the stairs and turned the lights off." scene 03_199 yd "I couldn't find my way out and I was walking through all the spider webs. *SHUDDER*" yd "I was covered in them and I had a big spider in my hair! I couldn't get it off." scene 03_200 pl "What happened?" scene 03_199 yd "Mom heard me screaming and came down to rescue me." yd "Ever since then I've hated going down to the basement, and been terrified of spiders!" scene 03_201 yd "Told you it was silly." #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "Agree with her [KoGa3ChoiceView2]": $ yd_choice_01 = 0 scene 03_199 pl "You're right. It is silly. You shouldn't be scared of things like the dark or spiders at your age." scene 03_200 show screen screenPtsYdMinus $ pts_yd -= 1 yd "{i}(I wish I hadn't told him now. He's made me feel embarrassed!){/i}" yd "{i}(Why did I go down to the basement?!){/i}" "It's not silly [KoGa3ChoiceView1]": $ yd_choice_01 = 1 scene 03_199 pl "It isn't silly at all, Miss Lloyd." scene 03_200 yd "You don't think so?" pl "No. Childhood experiences can be very traumatic and affect people their whole lives, if they let them." pl "But, even though you were scared, you went down into the basement. And with a big ugly stranger too!" scene 03_201 yd "*LAUGHS* I guess I did, didn't I?" pl "I think you're very brave. And I also think that next time you go down to the basement you won't be scared at all." show screen screenPtsYdPlus $ pts_yd += 1 yd "You do? Thank you." scene 03_200 yd "{i}(He's so positive. I feel like I could go back down there right now!){/i}" pl "Do you feel up to continuing our tour?" scene 03_201 yd "I think so." scene 03_206 with fade yd "This is the last room downstairs. Mom uses it to do her yoga." yd "She doesn't like people disturbing her when she is in here. Or taking her photo." pl "{i}(Why did she say that? Does she think I look like a pervert? *LAUGHS*){/i}" scene 03_210 yd "That's it for downstairs. Let's go upstairs." pl "{i}(She seems to be relaxing a little. That's good.){/i}" scene 03_213 yd "This first room is the spare room. We use it to store junk but now you're here it's [name_od]'s bedroom." yd "I should probably warn you about my sister." pl "Oh? Why is that, Miss Lloyd?" yd "She isn't happy that you're moving into her room." pl "I see. And should I be worried about an unhappy [name_od]?" scene 03_214 yd "Definitely! That's the worst kind of [name_od]!! *LAUGHS*" yd "She's mad at Mom right now, but she won't stay angry with her for too long. She'll eventually blame you for everything." pl "And is there anything I can do about this? Maybe reason with her?" scene 03_214 yd "No. *LAUGHS*" pl "Well, thank you for the warning. I'll be on my guard when I meet your sister." scene 03_216 with fade yd "This is [name_od]'s room...sorry, [name_od]'s old room. Now it's your room." pl "I can see why your sister is angry. This is very classy." scene 03_217 yd "The bathroom is through that door. It's a bit small but it has a really good shower." scene 03_218 pl "Very good." scene 03_219 yd "We'll go to Mom's room next. It's at the end of the landing." scene 03_220 with fade yd "This is my mom's bedroom." pl "{i}(Very glamorous. It's what I expected a supermodel's bedroom would look like.){/i}" yd "Mom's bathroom is over here through this door." scene 03_224 yd "It's nice, I guess. The shower is really big. Big enough for two or three people." yd "But why would you want to share a shower? *LAUGHS*" yd "Anyway, my bathroom is much better. It has a shower AND a bath!" yd "I'll show you that in a minute, but we have to look at Mom's dressing room first." scene 03_228 with fade yd "Mom doesn't really like people being in here. So you should probably stay out." yd "She used to tell me and [name_od] off when she caught us playing in here." scene 03_229 yd "We used to dress up in Mom's clothes and pretend we were models too!" yd "We didn't realize how expensive her dresses were or that her jewels were real. *LAUGHS*" yd "Okay. That's it for Mom's bedroom." scene 03_231 with fade yd "We call this the family bathroom, although I'm the only one that uses it." yd "Well, Mom uses the bath occasionally when she wants to relax." yd "But other than that it's mine!" pl "You're very lucky to have this bathroom all to yourself." pl "So is this the last room or are there any others left to see, Miss Lloyd?!" yd "Nearly finished now. Just one more room to see. It's back down the landing." scene 03_234 with fade pl "Your mother likes modern art doesn't she. I've noticed it in quite a few of the rooms." yd "What?" scene 03_236 pl "I don't know much about art, but these look like a child drew them!" pl "Were they expensive?" scene 03_238 yd "*LAUGHING*" pl "What's so funny?" yd "A child did draw them! It was me when I was little!! *LAUGHS*" pl "Oh. So I was right! It seems that I know more about art than I thought." yd "*LAUGHING* You're funny." yd "Mom was so proud of me that she framed them and put them on the wall next to the bathroom." yd "Because they're underwater, see." pl "That's very sweet." scene 03_240 yd "{i}(There's only one room left now...my bedroom.){/i}" yd "{i}(I don't know if I can let him see it. I've never had a man in my bedroom before.){/i}" pl "Only one door left. I'm assuming that this must be your bedroom?" scene 03_242 yd "Uhuh..." pl "{i}(She doesn't want to let me see it.){/i}" #KoGa3 START# $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "It can wait": pl "I don't have to see it now, Miss Lloyd. We can wait until your mother gets home if you like?" yd "It's okay. You can see it now..." "I need to see it [KoGa3ChoiceView2]": pl "Okay. I need to see your room, Miss Lloyd." show screen screenPtsYdMinus $ pts_yd -= 1 yd "{i}(I'm not ready to show him yet! What if he doesn't like it?){/i}" yd "{i}(But I can't say no now...){/i}" scene 03_246 pl "Wow!" yd "What? What's wrong?" pl "Nothing. It's just a bit...pink." yd "Don't you like it? Pink is my favourite colour." #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "I love it [KoGa3ChoiceView1]": pl "I love it! It's very, err, funky." scene 03_247 show screen screenPtsYdPlus $ pts_yd += 1 yd "Really? You really like it?" pl "I do. I was just a little taken aback by it." "I hate it [KoGa3ChoiceView2]": pl "It's shocking! Doesn't it give you a headache?" show screen screenPtsYdMinus $ pts_yd -= 1 yd "No! I like it..." yd "{i}(Or I did. Maybe he's right. Is it too much?){i}" pl "But it doesn't matter what I think. It's your room. If you like it then that's all that matters." pl "These posters on your wall look interesting. Are they to do with your fashion design course?" scene 03_250 yd "Yes. They're from last year's college fashion show." pl "You have a fashion show at college?" yd "Yes. At the end of the year the college has a student fashion show to help prepare us for when we leave and get jobs." yd "First year students enter a design and they award prizes for the best ones." yd "The second year students get to make their design and then they have a fashion show with real models and everything." pl "So that's your design from your first year?" yd "Yes." pl "How did you do in the competition?" yd "Okay, I guess..." scene 03_254 pl "Just okay?" pl "So that isn't a first prize ticket with your name on it pinned to your design?" scene 03_258 yd "..." pl "Well done. You should be very proud of yourself!" show screen screenPtsYdPlus $ pts_yd += 1 yd "Thank you." scene 03_262 pl "What are these photos over here? Are they more of your designs?" yd "Yes. I actually made those dresses and had them photographed for my portfolio." scene 03_266 pl "Is that your mother? Isn't that cheating? *LAUGHS*" yd "What do you mean?" pl "Just that having a famous supermodel model your designs must be an advantage." yd "Oh, I hadn't thought about it like that! *LAUGHS*" yd "I forget who Mom is sometimes." scene 03_270 pl "And what about these photos, Miss Lloyd? Do you mind if I look at them?" yd "Err, okay." yd "{i}(Just PLEASE don't look at the photos of Zak around my mirror! That would be SO embarrassing!){/i}" call screen screenEp03LookPhotos label ep03_yd_photo_01: hide screenEp03LookPhotos if tmp_00 == 1: # If photo has already been clicked on return to screen to pick another call screen screenEp03LookPhotos else: # Else this photo has not been clicked scene 03_272 $ tmp_00 = 1 # flag - we have looked at this photo pl "Is this your sister? The one that I need to be careful of?" yd "Yes. That's me and [name_od] at the beach last summer." pl "It looks like you get on well together?" yd "We do. [name_od] has always been very protective of me." yd "But she can be a real pain to everybody else. Especially Mom! *LAUGHS*" yd "Growing up, she would beat up any of the other kids that bullied me!" yd "{i}(I really miss her. She'd find out who was sending me nasty messages and beat them up for me!){/i}" if tmp_01 == 0: # If either of the other photos has not been clicked, return to screen to pick another call screen screenEp03LookPhotos elif tmp_02 == 0: call screen screenEp03LookPhotos else: jump ep03_photos_finished label ep03_yd_photo_02: hide screenEp03LookPhotos if tmp_01 == 1: call screen screenEp03LookPhotos else: scene 03_273 $ tmp_01 = 1 pl "What's the story behind this photo? Who is this with your mother?" yd "Oh, that's Aunt [name_aunt]. That photo always makes me laugh!" yd "Mom had been invited to take part in a charity run and she convinced Aunt [name_aunt] to do it with her." yd "Mom is super fit and was barely sweating at the end, but Aunt [name_aunt] only just made it!" yd "When she crossed the finish line she couldn't believe she'd done it. The look on her face was so funny." if tmp_00 == 0: call screen screenEp03LookPhotos elif tmp_02 == 0: call screen screenEp03LookPhotos else: jump ep03_photos_finished label ep03_yd_photo_03: hide screenEp03LookPhotos if tmp_02 == 1: call screen screenEp03LookPhotos else: scene 03_274 $ tmp_02 = 1 pl "Wait, is that...?" yd "My mom. Do you like that one?" pl "Yes! I mean...it's an amazing position...pose! It's an advanced pose is what I meant!" yd "I know, right! That's why I wanted to take Mom's photo." yd "She's been doing yoga for years and some of the poses she does are amazing." yd "I asked if I could take her photo but she wouldn't let me. When I tried to take one secretly Mom caught me." yd "Mom wasn't happy. She let me keep the photo though!" if tmp_00 == 0: call screen screenEp03LookPhotos elif tmp_01 == 0: call screen screenEp03LookPhotos else: jump ep03_photos_finished label ep03_photos_finished: $ tmp_00 = 0 # Clear temporary variables $ tmp_01 = 0 $ tmp_02 = 0 scene 03_284 pl "Well, it looks like that's the end of the tour then, Miss Lloyd?" scene 03_286 yd "Yes. You've seen everything now!" scene 03_284 yd "{i}(Except the photos of Zak. Please don't ask me about them! That would be so embarrassing!){/i}" pl "{i}(There are some pictures of a boy around her mirror, but [name_mom] said she doesn't have a boyfriend?){/i}" pl "{i}(They look like magazine cuttings so he's probably just a crush. Should I ask her about them?){/i}" #KoGa3 START# $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "Ask who the boy is [KoGa3ChoiceView2]": pl "Who are these photos of, Miss Lloyd? The ones around your mirror." show screen screenPtsYdMinus $ pts_yd -= 1 scene 03_286 yd "Nobody! He's just an actor...I like his films. That's all!" yd "{i}(Why did he have to ask me about Zak?! I should have taken them down before he got here.){/i}" "Go and unpack your things": pl "{i}(Letting me look around her bedroom was a big deal for her. I don't want to intrude any further.){/i}" pl "{i}(I'll go and get settled into my room.){/i}" pass pl "Well I'd better go and unpack my things, Miss Lloyd." #KoGa3 START# if KoGa3Music == 1: stop music fadeout 5 #KoGa3 END# pl "I enjoyed your tour of the house very much, thank you. I'll be in my room if you need me." scene 03_286 #KoGa3Start $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a small branching point if Emma points > 6") #KoGa3End yd "Okay. Bye." #KoGa3 START# $ KoGa3CurrentMusic=MusicHome1 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# scene 03_300 with fade yd "{i}(I'm so glad that's over! But it wasn't as bad as I thought it was going to be.){/i}" #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End if pts_yd > 6: yd "{i}(I was expecting him to be mean and nasty, but he's not like that at all. He seems nice.){/i}" else: yd "{i}(He isn't quite as scary as I expected.){/i}" yd "{i}(But what must he think of me looking like this?){/i}" yd "{i}(Maybe I should wear my hair down?){/i}" scene 03_302 with dissolve yd "{i}(Mom said he wouldn't be interested in what I looked like. He probably won't even notice my hair.){/i}" yd "{i}(Hmmm, I wonder if he's hungry? I'll go and ask him, and see if he notices that I've let my hair down.){/i}" scene 03_303 with fade yd "{i}(It feels so weird having a stranger in [name_od]'s room...and so close to my bedroom.){/i}" scene 03_304 yd "{i}(Ooh, I'm too nervous! I can't do it!!){/i}" scene 03_303 yd "{i}(Come on, [name_yd], pretend you're talking to [name_od]. Just knock on the door!){/i}" scene 03_304 play sound "audio/door_knock_01.ogg" pause pl "Come in!" scene 03_305 yd "Hi! It's just me." pl "Hello, Miss Lloyd. Is everything okay?" yd "Yes. I'm going to make a sandwich and I wondered if you wanted me to make you one?" pl "That's very kind of you. I would love a sandwich." pl "{i}(She's wearing her hair down. I hope that's a sign that she's feeling more comfortable around me.){/i}" pl "{i}(She looked so scared and uptight when I arrived.){/i}" pl "{i}(Would she like it if I said something about her hair?){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 #KoGa3 END# menu: "Mention her hair [KoGa3ChoiceView1]": pl "I like your hair like that, Miss Lloyd. It looks very attractive." scene 03_307 show screen screenPtsYdPlus $ pts_yd += 1 yd "Oh, err...thank you." yd "I think it looks better like this too." scene 03_308 yd "{i}(He noticed! Mom said he wouldn't but he did!!){/i}" yd "{i}(And he said it looks very attractive. I hope I'm not blushing! *LAUGHS*){/i}" "Don't say anything": pl "{i}(I don't think I should say anything. She's shy and we've only just met.){/i}" pl "{i}(She might not appreciate me commenting on her appearance.){/i}" scene 03_310 yd "Hey, are they running shoes?" pl "Yes. I like to go for a run in the mornings to keep fit." pl "I'm not sure why I brought them with me though. I'm unlikely to be able to get out while working here." scene 03_311 yd "{i}(Maybe we could go running together? I really want to start running again.){/i}" yd "{i}(But I'd better ask Mom first and see what she says.){/i}" scene 03_314 with fade yd "What would you like in your sandwich?" pl "I'm not fussy, Miss Lloyd. I'll have whatever you're having." yd "Okay. But you have to promise not to tell Mom what we have." pl "Why is that?" scene 03_315 yd "Because Mom doesn't like me eating unhealthy food, so I have to hide it from her. *LAUGHS*" yd "And you have to close your eyes too! So you don't see where I hide it!!" pl "Okay. I promise not to tell your mother." yd "And you have to close your eyes, remember!" show black with fade pl "Okay. My eyes are closed." yd "Now, I won't be a minute...just keep your eyes closed!" pl "Can I open my eyes yet?" yd "No! Not yet." pl "How about now?" yd "Okay. You can open them." scene 03_320 with fade pl "Err, what's that?" yd "Peanut butter and jelly. Try it! I want to know what you think." #KoGa3 START# if KoGa3Music == 1: stop music fadeout 3 #KoGa3 END# pl "{i}(I should have asked for cheese!){/i}" show black with fade scene 03_330 with fade #KoGa3 START# $ KoGa3CurrentMusic=MusicHome2a if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# "Photographer" "Hold that pose!" play sound "audio/shutter.ogg" scene 03_332 with shutter scene 03_330 with shutter "Photographer" "Got it! Now let's try from the back..." scene 03_331 "Photographer" "That's it! Perfect." play sound "audio/shutter.ogg" scene 03_332 with shutter scene 03_331 with shutter "Photographer" "{i}(Look at that fucking ass! I'm going to enjoy \"touching up\" these photos later. *LAUGHS*){/i}" play sound "audio/shutter.ogg" scene 03_332 with shutter scene 03_331 with shutter "Photographer" "That's great!" scene 03_340 "Photographer" "Okay, [name_mom]. Let's take a quick break." mom "{i}(Finally. I need to call [name_yd] and check if she is okay.){/i}" scene 03_350 play sound "audio/phone_outgoing.ogg" mom "{i}(She's not answering! Why isn't she answering?!){/i}" scene 03_364 play sound "audio/phone01.ogg" yd "It's my mom." yd "She's calling to check up on me." scene 03_368 yd "Hi, Mom." yd "I knew you'd call to check on me. Everything is okay." scene 03_352 mom "[name_yd], are you sure? Why did you take so long to answer?" yd "Sorry, Mom. We just sat down to eat lunch." mom "We?" yd "Yes. I made a sandwich for [name]." scene 03_353 mom "Oh. That was kind of you, sweetheart. So you'll be alright until I get home?" scene 03_350 yd "Yes, Mom. There's no need to worry." mom "{i}(She seems to be coping much better than I expected.){/i}" scene 03_352 #KoGa3 START# if KoGa3Music == 1: stop music fadeout 5 #KoGa3 END# mom "Okay. I don't think I'll be much longer so I should be home soon." yd "Okay. Bye, Mom." scene 03_371 #KoGa3 START# $ KoGa3CurrentMusic=MusicHome1 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# pl "Is everything okay, Miss Lloyd?" scene 03_372 yd "Mom still treats me like a child. Always checking up on me, worrying about leaving me on my own." yd "And it feels like she's gotten worse lately." scene 03_371 yd "{i}(And now she has hired a \"security guard\"!){/i}" yd "{i}(I want to ask him why he is here, but I don't think he would tell me. Not yet.){/i}" yd "{i}(I need to make him like me first.){/i}" yd "{i}(How do I make friends with him and get him to like me? Hmmm. Oh, I have an idea...){/i}" scene 03_372 yd "[name], nobody calls me Miss Lloyd. It sounds really weird and I don't like it." yd "Can't you call me something else?" #scene 03_371 #KoGa3Start $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a branching point if Emma points > 7") #KoGa3End pl "I'm sorry, Miss Lloyd, but your mother wouldn't like us being too familiar. I have to keep it formal." scene 03_373 yd "What about when Mom isn't here? She wouldn't know about it then, would she?" #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End if pts_yd > 7: $ name1_yd = name_yd pl "I suppose not. What would you like me to call you then?" scene 03_374 yd "I'd like you to call me [name_yd]." pl "Okay, Miss [name1_yd]." scene 03_375 yd "*LAUGHS* No! Just [name1_yd]." pl "Very well, [name1_yd]. Does that feel better?" scene 03_374 yd "Yes, much better! Thank you." scene 03_371 yd "{i}(I'm sure that will help us become friends. And then I can ask him why he is here.){/i}" else: scene 03_372 pl "I'm sorry, Miss Lloyd. I don't think it's a good idea." pl "{i}(I have to maintain a professional boundary. I don't want to get myself into trouble again.){/i}" scene 03_371 yd "{i}(Hmmm. I will have to try and think of something else.){/i}" yd "{i}(I need to make him like me so that he will tell me why he is really here.){/i}" yd "{i}(What else can I do to become friends?){/i}" yd "{i}(Inviting him to join us for dinner might work? I bet he would like that!){/i}" scene 03_373 yd "[name], we have a family dinner on Sundays with my aunt and sister. You should join us!" pl "That's very kind of you to invite me, [name1_yd]. But I think I'd better see what your mother says about it." pl "I don't think she wants me intruding into your family life if possible." scene 03_372 yd "Oh. Well I'll ask Mom about it. I'm sure she'll let you come if I tell her that I want you there." pl "Well, that is very kind of you. Thank you." scene 03_373 yd "{i}(It's working!){/i}" yd "Okay. Let's eat our sandwiches and you can tell me what you think!" scene 03_380 with fade yd "Did you like your sandwich, [name]?" yd "They're really nice, aren't they?!" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Emma Points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 #KoGa3 END# menu: "It was delicious [KoGa3ChoiceView1]": pl "I did like it. It was absolutely delicious." show screen screenPtsYdPlus $ pts_yd += 1 yd "I'm really glad you liked it! Peanut butter and jelly is my favourite." "It wasn't bad": pl "It wasn't as bad as I was expecting. But I don't really like sweet food." scene 03_381 yd "Oh, I'm sorry. You should have told me. I'll make you something else next time then." yd "{i}(That's disappointing. I really hoped he would like it.){/i}" yd "Well, if you don't need anything else, I'm going back to my room. I have some college work to do." scene 03_380 yd "Will you be okay on your own?" pl "Yes, thank you. I'm going to wait here for your mother to return. She will want to discuss some things with me." pl "Thank you for the sandwich, [name1_yd]." yd "You're welcome! Don't forget that you promised you wouldn't say anything to Mom!" show black with fade scene 03_395 with fade mom "{i}(I hope [name_yd] wasn't just putting on a brave face because he was there.){/i}" mom "{i}(Where are they? I need to know she is okay!){/i}" scene 03_400 mom "Oh, [name]! You startled me!!" pl "Sorry, Miss Lloyd." mom "{i}(What is he doing lurking in here? Where's [name_yd]?){/i}" mom "Where is [name_yd]?" pl "In her room. She said she was going to do some college work." pl "I've been waiting for you. I thought you would want to talk to me." mom "I do, but I'll speak to [name_yd] first. You wait here." pl "Of course, Miss Lloyd. I'll wait here for you." scene 03_408 with fade play sound "audio/door_knock_01.ogg" mom "Can I come in, sweetheart?" scene 03_410 #KoGa3Start $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a small branching point if Emma points > 4 or > 7") #KoGa3End yd "Mom! You're back!!" mom "{i}(What a relief! I've been so worried about her. I'm so glad she's okay.){/i}" scene 03_411 #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End if pts_yd > 7: mom "Well you seem happier than when I left!" yd "I am, Mom. I was worried [name] was going to be mean and nasty but he isn't like that at all!" mom "Let's go and sit down. Then you can tell me all about your morning." elif pts_yd > 4: mom "Is everything okay?" yd "Yes. [name] isn't as scary as I thought he would be!" mom "Let's go and sit down. I want to hear about what you've been up to." else: mom "Have you been okay while I was gone?" yd "Yes. But I'm glad you're home, Mom!" mom "Let's go and sit down. I want to talk to you." scene 03_414 mom "How did everything go? Did you show [name] around the house like I asked you to?" scene 03_415 yd "Yes, Mom. I gave him the full tour. I even showed him the basement!" scene 03_414 mom "Really? You went down into the basement?" scene 03_415 yd "Yes. You'd have been really proud of me, Mom!" yd "{i}(Until I started to cry. But Mom doesn't need to know about that!){/i}" scene 03_414 mom "I am proud of you, [name_yd]." scene 03_416 yd "Mom." mom "Yes, sweetheart?" yd "I invited [name] to family dinner tomorrow. Is that okay?" scene 03_414 mom "Oh. To be honest, I hadn't really thought about his eating arrangements, sweetheart. I'll have to discuss it with him." mom "But, I guess he should meet your Aunt [name_aunt], and [name_od] if she decides to come." scene 03_415 yd "Oh, and guess what! He likes to go running. Do you think he'd take me running if we asked him, Mom?" scene 03_416 mom "Is that a good idea, sweetheart? Do you feel comfortable enough with him to go running together?" yd "I don't know...but I really miss running and I want to get more exercise." scene 03_414 mom "{i}(She's become so withdrawn lately, I want her to get out of the house more. But is it safe?){/i}" mom "How about I talk to [name] and see what he says? If he says yes then you can decide if you want to go or not." scene 03_415 yd "Okay. Thanks, Mom!" scene 03_416 mom "I'd better go and talk to him then. We have some other things to discuss as well." yd "Okay, Mom." scene 03_440 with fade mom "I'm going to make myself a coffee. Would you like one?" pl "Yes please, Miss Lloyd. Thank you." scene 03_444 mom "Did you see everything you needed to see when [name_yd] showed you the house?" pl "Yes. Your house is very secure, Miss Lloyd." mom "Good. That makes me feel a little safer." mom "{i}(That's a lie. How can I feel safer with him in the house?!){/i}" scene 03_446 mom "[name_yd] tells me that she made you a sandwich?" pl "That's right, Miss Lloyd. She's been the perfect host in your absence." scene 03_445 mom "Was it a peanut butter and jelly sandwich?" pl "{i}(How did she know? I promised [name_yd] I'd keep it a secret. What shall I do?){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended (Charlotte Points){/color}") $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Emma points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "Tell the truth [KoGa3ChoiceView2]": pl "It was. But she made me promise not to say anything, Miss Lloyd." pl "Please don't let her know that I told you. It will be easier to keep her safe if she trusts me." show screen screenPtsYdMinus $ pts_yd -= 1 pl "{i}(I've broken my promise to [name_yd]. How can I expect to gain her trust if I betray it so easily?){/i}" mom "I won't say anything to her. I just like to keep a check on what she is eating." "Lie [KoGa3ChoiceView1]": pl "No. It was, err...a cheese sandwich." scene 03_444 mom "You're a terrible liar!" pl "I'm sorry, Miss Lloyd. [name_yd] made me promise not to tell you." show screen screenPtsMomPlus $ pts_mom += 1 mom "{i}(It's actually kind of sweet that he would lie for her.){/i}" scene 03_445 mom "She thinks I don't know about her secret stash of junk food." mom "I don't mind her eating it occasionally. I just try to encourage her to eat a healthy diet." mom "Shall we sit at the table?" scene 03_450 mom "[name_yd] also tells me that she invited you to dinner tomorrow?" pl "That's right. I told her that I'd have to check with you first." scene 03_452 mom "It's okay. You should meet my sister, [name_aunt]. She looks after everything when I'm away working." mom "She usually comes and stays at the house to keep [name_yd] company." scene 03_453 mom "Unfortunately, I doubt my eldest daughter will be joining us tomorrow." pl "Right. [name_yd] said she was upset about me moving into her room." scene 03_452 mom "My daughter doesn't do \"upset\". She does very angry or extremely angry." pl "If it's going to cause trouble I can sleep anywhere, Miss Lloyd. I'm not bothered about a little discomfort." scene 03_454 mom "It's not about your comfort! I'm not having you share a bathroom with my daughter." mom "I don't want you going into her bathroom at all!" scene 03_450 mom "I also don't want you going into our bedrooms, or the room where I do yoga." pl "Very well, Miss Lloyd. As you wish." pl "Is there anything else you wanted to discuss?" scene 03_450 mom "Yes. [name_yd] wanted me to talk to you about running. She said you like to go for a run in the morning?" pl "That's right." scene 03_452 mom "I don't know whether she told you, but she used to run with her sister before [name_od] moved to university." mom "[name_yd] would like to know if you would take her running with you?" pl "I'd be happy to take her running. To be honest, I didn't think I'd get the chance to go while working for you." scene 03_453 mom "But do you think it is safe for her to go running?" pl "Absolutely. She will be safe as long as she is with me, Miss Lloyd. You don't have to worry about that." mom "Very well. I'll tell [name_yd] that she can go running with you, if she still wants to." scene 03_450 mom "[name], having you here is a big change for my daughter. She's very shy and needs time to adjust." mom "Therefore, I'd like you to stay in your room for now and I will call you if I need you." mom "I will prepare a meal for you this evening and you can come and eat it after we've finished." mom "There's nothing else I want to discuss. You can leave now, please." scene 03_451 pl "Okay. Thank you, Miss Lloyd." pl "I guess I will be in my room then." #KoGa3 START# if KoGa3Music == 1: stop music fadeout 3 #KoGa3 END# show black with fade scene 03_470 with fade #KoGa3 START# $ KoGa3CurrentMusic=MusicHome2 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# pl "{i}(*SIGH* I probably shouldn't complain about being paid to lie on a bed and watch TV. But this is no good.){/i}" pl "{i}(I didn't realize that [name_mom]'s \"problem with men\" was this bad. She really doesn't want me here.){/i}" pl "{i}(She's going to make this job very difficult if she doesn't get used to me being around.){/i}" scene 03_471 pl "{i}(Is that all the time is?! I thought it was much later than that.){/i}" pl "{i}(I might as well have an early night. I just have to hope that [name_mom] feels more relaxed tomorrow.){/i}" show black with fade scene 03_538 with fade mom "{i}(I couldn't sleep again. My nightmares are getting worse. And it's all because of him!){/i}" mom "{i}(What am I doing? Putting him in a bedroom right next to [name_yd]! How is that protecting her?!){/i}" pl "{i}([name_mom]'s up already. Does she get up this early every morning I wonder?){/i}" pl "{i}(She hasn't heard me. I should probably let her know I'm here so that I don't startle her.){/i}" menu: "Say something": $ mom_choice_01 = 0 pl "Good morning, Miss Lloyd." scene 03_540 mom "[name], you scared me!" "Look at her": pl "{i}(I shouldn't be doing this. If she catches me looking at her then she'll be angry.){/i}" scene 03_543 pl "{i}(Damn! Now what?!){/i}" #KoGa3 START# $ KoGa3ChoiceText2 = _("\n{color=#ff0000}bad choice (losing Charlotte points){/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView2 = KoGa3ChoiceText2 #KoGa3 END# menu: "Keep looking [KoGa3ChoiceView2]": $ mom_choice_01 = 1 scene 03_544 pl "{i}(Her ass looks great in those jeans!){/i}" pl "{i}(What am I doing?! I need to stop staring before...){/i}" scene 03_540 mom "SHIT! You scared me, [name]!!" show screen screenPtsMomMinus $ pts_mom -= 1 mom "{i}(Was he staring at my ass as I bent over?!){/i}" "Let her know you are there": $ mom_choice_01 = 0 pl "Good morning, Miss Lloyd." scene 03_540 mom "SHIT! You scared me, [name]!!" mom "Don't creep around in future!" scene 03_542 pl "Sorry, Miss Lloyd. I was trying not to make any noise in case I woke [name_yd] up." mom "{i}(He's a liar! He was creeping around yesterday when I came home.){/i}" mom "I'm about to prepare breakfast. Sit at the table and I'll bring it over when it's ready." #KoGa3Start $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a small branching point for \"mom_choice_01\"") #KoGa3End pl "You don't have to do that, Miss Lloyd. I can get it myself." mom "I'm making breakfast for [name_yd]. I don't want you getting in my way. Go and sit down." #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End if mom_choice_01: pl "{i}(She's getting colder and angrier towards me.){/i}" pl "{i}(Who can blame her after she caught me staring at her ass! What was I thinking?){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 3 #KoGa3 END# pl "{i}(I've got to be more professional.){/i}" else: pl "{i}(She's getting colder and angrier towards me. Have I done something to upset her?){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 2 #KoGa3 END# pl "Miss Lloyd, have I..." #KoGa3 START# $ KoGa3CurrentMusic=MusicHome3 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# yd "*YAWN* Morning, Mom." scene 03_550 pl "{i}(It's [name_yd], and it looks like she has forgotten that I'm here!){/i}" mom "[name_yd]! Aren't you forgetting something?!" scene 03_552 yd "Huh? *SCRATCH*" yd "Forgetting what?" scene 03_554 yd "[name!u]! OH NO!! I...I'VE GOT TO GO!!!" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 2 #KoGa3 END# pl "{i}(*LAUGHS* She's so innocent.){/i}" scene 03_556 #KoGa3 START# $ KoGa3CurrentMusic=MusicHome2 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# mom "Why are you smiling?! Did you enjoy staring at my daughter in her nightclothes?!" pl "What? No! Miss Lloyd, I'm sorry, I..." mom "I don't want to hear more of your lies, [name]. You men are all the same!" scene 03_566 pl "Miss Lloyd, please..." mom "[name], I've tried to be welcoming, but I want you to stay out of our family life and just do your job." mom "After you've met [name_aunt] I want you to stay out of the way. I don't want to see you!" mom "There is food in the fridge that you can help yourself to." pl "Of course, Miss Lloyd. If that's what you want." pl "{i}(I don't know what's happened in her past to make her this way, but this is becoming impossible.){/i}" pl "{i}(She clearly doesn't want me here. If my presence is making her this unhappy then perhaps I should just leave?){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 0.5 #KoGa3 END# show black with fade scene 03_574 with fade #KoGa3 START# $ KoGa3CurrentMusic=MusicHome3 if KoGa3Music == 1: play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# yd "{i}(Mom told me to stay out of the kitchen until after [name] and Aunt [name_aunt] have met. What shall I do?){/i}" yd "{i}(Hmmm, should I watch a movie? But which one?){/i}" scene 03_576 yd "{i}(I haven't watched Dance Gang for a while!){/i}" yd "{i}(It's not as good as The Pool Boy, but it's probably my second favourite movie.){/i}" scene 03_578 with fade yd "{i}(Zak is such a good dancer. The way he moves his hips is so hot!){/i}" scene 03_580 yd "{i}(Mmmmmm....){/i}" yd "{i}(Ooh...I wish I had a boyfriend...){/i}" play sound "audio/door_lock_01.ogg" yd "{i}(Oh no! That sounds like Aunt [name_aunt]! Why does someone always disturb me and Zak?){/i}" scene 03_584 yd "{i}(I'd better stop the movie...oh no, I hit the wrong button and paused it instead! STOP! STOP!){/i}" scene 03_586 aunt "Hey, sweetie!" aunt "{i}(It looks like I disturbed her watching one of her films again. She's gone bright red! *LAUGHS*){/i}" yd "Wow, Aunt [name_aunt]! Why are you dressed like that?!" aunt "I'll tell you why after I've had my hug!" scene 03_588 aunt "Mmmmm. How is my favourite niece doing? You're not still worrying about your appearance are you?" yd "A little..." aunt "Do you want to tell me about these text messages yet?" yd "..." aunt "Okay, sweetie." aunt "{i}(What is going on? What if it's the stalker sending her these messages?!){/i}" aunt "{i}(Perhaps I should talk to [name] about it?){/i}" scene 03_589 aunt "Now, there are two reasons why I am dressed like this." aunt "Firstly, your Aunt [name_aunt] wants to have some fun!" aunt "And secondly, I want to show you that how attractive you are is not as important as how you behave." yd "I don't understand?" aunt "I'm going to steal [name] away from my sister, one of the world's top models!" yd "*LAUGHS* How are you going to do that, Aunt [name_aunt]?" scene 03_594 aunt "Like this!" aunt "What do you think?!" scene 03_595 yd "Wow, Aunt [name_aunt]!" scene 03_599 aunt "Now, come with me." aunt "Let's go and say hello to [name], and also see how red we can make your mother's face go!" yd "Okay! *LAUGHS*" scene 03_600 with fade aunt "Hi, I'm [name_aunt]." if not persistent.ach_list_lu[0]: $ persistent.ach_list_lu[0] = True $ achievementCountsUpdate() play sound "audio/award.ogg" show screen image_unlocked # UNARCHIVE HQ IMAGE if persistent.unlocked: $ unarchive("images/gallery/hq/hq_lucy_001.jpg", "HQ Images/hq_lucy_001.jpg") aunt "I can see why you hired him now, [name_mom]." scene 03_601 aunt "I know you said he was big but I didn't realize you meant BIG! And in all of the right places too!" scene 03_610 mom "[name_aunt]!" scene 03_600 aunt "Oooh, look at those muscles. You must work out a lot? Maybe we could work out together sometime." pl "Err..." scene 03_601 aunt "Perhaps I should get myself a security guy. What do you think, [name_mom]?" aunt "Or you could just let me borrow yours, when you aren't {i}using{/i} him of course." scene 03_610 mom "[name_aunt!u]! LOUNGE!! NOW!!!" scene 03_615 yd "{i}(*LAUGHS* Aunt [name_aunt] is in real trouble now! She's so funny!!){/i}" scene 03_600 aunt "Excuse me, [name]. My sister wants to shout at me." aunt "Don't you dare go anywhere. I'll be right back." scene 03_619 with fade mom "[name_aunt]! What the hell are you doing? Couldn't you even find a bra to wear?" scene 03_620 aunt "I could, but then [name] wouldn't be able to see my nipples." aunt "I'm just having a little bit of fun, [name_mom]." scene 03_619 mom "Fun?! Do you need me to remind you why he is here? This isn't the time for fun!" scene 03_620 aunt "Charlie, I'm sorry. I didn't think you'd be this upset." aunt "What's the matter? What's happened?" scene 03_621 mom "I just don't want him here! I've told him to stay out of the way." aunt "{i}(What?! [name_mom] is going to drive him away if she keeps this up.){/i}" aunt "{i}(I need to try and talk to her when she has calmed down.){/i}" aunt "{i}(I'll wait until tonight when we're in the hot tub and she's had a glass of wine.){/i}" scene 03_640 with fade pl "{i}(Sent to my room again!){/i}" pl "{i}([name_mom] clearly doesn't want me in the house. Why did she even bother to hire me?){/i}" scene 03_641 pl "{i}(I shouldn't have taken this job. Maybe I should just pack my bag and leave?){/i}" pl "{i}(No! [name_yd] needs me. I can't walk away again!){/i}" pl "{i}(I have to see it through this time and put this to rest.){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 2 #KoGa3 END# show black with fade scene 03_697 with fade #KoGa3 START# $ KoGa3CurrentMusic=MusicSexy1 if KoGa3Music == 1: stop music play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# aunt "{i}(I hope [name_mom] has had a chance to calm down. I'm sure she'll feel better after a few glasses of wine.){/i}" aunt "{i}(But she'd better hurry up before I drink it all! *LAUGHS*){/i}" aunt "{i}(I guess there's no chance of her ever letting [name] join us in the hot tub. *LAUGHS*){/i}" aunt "{i}(Although it might be a bit of squeeze...he's so big!){/i}" scene 03_700 aunt "{i}(So big and strong. Just imagine, if he wanted to have me there's absolutely nothing I could do to stop him!){/i}" aunt "{i}(There's no way I could fight him off. He could just grab hold of me and take me...any way he wanted!){/i}" aunt "{i}(Oh, [name]... ){/i}" aunt "{i}([name_mom]'s probably gone to check on [name_yd]. She will be gone for a while...){/i}" scene 03_715 with fade aunt "{i}(Mmmm...){/i}" aunt "{i}(Ooh, yeah!){/i}" scene 03_716 aunt "{i}(No, [name], you bastard...I don't want to...){/i}" aunt "{i}(But I can't stop you...){/i}" aunt "{i}(Oh, [name]. You're so fucking big and strong.){/i}" scene 03_717 aunt "{i}(No! You're too deep...){/i}" aunt "{i}(But it feels so good...oh shit!){/i}" show lucy_masturbate1 aunt "{i}(Fuck...that's it right there!){/i}" show lucy_masturbate2 aunt "{i}(Don't stop!){/i}" aunt "{i}(I'M GOING TO CUM!){/i}" show lucy_masturbate3 menu: "CUM": pass scene 03_722 aunt "{b}OH YES!!{/b}" scene 03_723 with vpunch aunt "{b}{size=+5}FUUUUUCK!!!{/b}" scene 03_724 with fade aunt "{i}(Shit! Someone must have heard that!! *LAUGHS*){/i}" aunt "{i}(I nearly fell off the hot tub! *LAUGHING*){/i}" aunt "{i}(I've definitely got to fuck [name] now. That was amazing!){/i}" aunt "{i}(Just thinking about it is making me horny again! But I'd better calm down before Charlie gets here.){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 0.5 #KoGa3 END# scene 03_728 with fade #KoGa3 START# $ KoGa3CurrentMusic=MusicHome2a if KoGa3Music == 1: play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# aunt "{i}(Finally. She's made it.){/i}" aunt "So you take all this time to get ready and the sexiest thing you could find was that huge towel?!" scene 03_729 mom "Sorry I took so long. I was just checking on [name_yd]." mom "I see you've started on the wine already!" scene 03_728 aunt "I may have had a glass...or two." aunt "Now come on, Charlie, show us the goods! Stop hiding behind that big towel." scene 03_729 mom "You want to see what's under the towel?" mom "Alright..." scene 03_730 mom "What do you think?" scene 03_728 aunt "Oh, yeah! That's why you get paid the big money." aunt "Now give us a pose and get in here before I drink all of the wine!" scene 03_731 mom "How about this one?" aunt "That's the money shot! *LAUGHS*" scene 03_738 with fade aunt "Was [name_yd] okay when you checked on her?" scene 03_736 mom "Yes, she's fine. She was going to have a shower and then go to bed." scene 03_737 mom "[name_aunt], I'm sorry I lost my temper earlier. But I don't want you messing around with [name]." mom "He's here to protect [name_yd] and I don't want you \"distracting\" him." scene 03_738 aunt "What? I don't know what you're talking about?" scene 03_736 mom "I'm serious, [name_aunt]. You know exactly what I'm talking about." aunt "{i}(Damn. Now what am I going to do?){/i}" aunt "{i}(I don't want to upset [name_mom], but she's just made [name] even more desirable! *LAUGHS*){/i}" scene 03_738 aunt "Okay. But don't think I don't know what's going on, [name_mom]. You want to have him all to yourself!" scene 03_739 mom "[name_aunt]! I'm not in the mood for your jokes." aunt "{i}(This isn't good. Having [name] here is bothering [name_mom] far more than I realized.){/i}" aunt "{i}(Even after the attack she never lost her sense of humour. It was one of the things that helped her through it.){/i}" aunt "{i}(But I guess it's different now that it's [name_yd] in danger.){/i}" scene 03_740 aunt "[name_mom], everything is going to be okay. Just give him some time to settle in." aunt "You just need to get used to having someone else in the house." scene 03_739 aunt "{i}(She's not listening!){/i}" aunt "{i}(Damn it. I need to talk to [name] before she drives him away.){/i}" aunt "{i}(He needs to know why Charlie is behaving like this otherwise he's going to walk out.){/i}" scene 03_500 with fade pl "{i}(This is ridiculous. I've been stuck in my room for hours again.){/i}" pl "{i}([name_mom] has to get used to me being in the house. I can't do my job like this.){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 0.2 #KoGa3 END# "{size=+5}*SCREAM*" pl "[name_yd!u]!" #KoGa3 START# $ KoGa3CurrentMusic=MusicSerious2 if KoGa3Music == 1: play music KoGa3CurrentMusic fadein 0.5 fadeout 0.5 loop #KoGa3 END# scene 03_765 pl "{i}(She's in the bathroom.){/i}" #KoGa3Start $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a branching point if Emma points > 7") #KoGa3End pl "{i}(What's going on?){/i}" scene 03_766 pl "[name_yd]! Are you okay?!" scene 03_767 #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End if pts_yd > 7: yd "[name!u]! WHAT ARE YOU DOING?!!" pl "I heard you scream. Are you okay?" yd "There was a spider in the bath!" pl "A spider?! Is that all? I thought you were in danger!" yd "It was a really big spider!" pl "Do you want me to get rid of it for you?" yd "It's okay, he's gone. I washed him down the plughole!" show screen screenPtsYdPlus $ pts_yd += 1 yd "I'm sorry I screamed, [name]. Thank you for coming to rescue me!" pl "I ought to leave. I'm sorry that I burst in like that, [name1_yd]." else: yd "WHAT ARE YOU DOING?! GET OUT!!" show screen screenPtsYdMinus $ pts_yd -= 1 pl "I'm so sorry, [name1_yd]. I thought you were in danger!" pl "I'm leaving!" yd "GET OUT!!" pl "{i}(I'd better go back to my room and hope she doesn't tell [name_mom] about this.){/i}" pl "{i}(The way [name_mom] is behaving right now she would kick me straight out of the house.){/i}" show black with fade scene 03_789 with fade yd "{i}(I can't believe [name] burst into the bathroom like that while I was only wearing a towel.){/i}" yd "{i}(I hope he didn't see anything!){/i}" play sound "audio/text_alert_01.ogg" yd "{i}(Not another message. I don't even want to look at it...but it could be from [name_od].){/i}" scene 03_790 yd "{i}(It's not from [name_od]!){/i}" play sound "audio/text_alert_01.ogg" yd "{i}(Who is sending these messages? Why are they being so mean to me?!){/i}" yd "{i}(I haven't done anything!){/i}" play sound "audio/text_alert_01.ogg" scene 03_792 yd "{i}(Everyone at college laughs at me? Is that true?!){/i}" yd "{i}(I don't want to go to college tomorrow. I wish we didn't have to go back!){/i}" yd "{i}(I thought people liked me, but they all think I'm fat! *CRYING*){/i}" scene 03_800 with fade pl "{i}(What is that? It sounds like someone crying?){/i}" pl "{i}(It's coming from [name_yd]'s room...and her light is still on.){/i}" pl "{i}(Should I investigate?){/i}" #KoGa3 START# $ KoGa3ChoiceText1 = _("\n{color=#008000}recommended{/color}") if KoGa3ChoiceOption == 1: $ KoGa3ChoiceView1 = KoGa3ChoiceText1 #KoGa3 END# menu: "Yes [KoGa3ChoiceView1]": pl "{i}(She must be upset about how I burst into the bathroom.){/i}" pl "{i}(I need to make this right. And I need to convince her not to say anything about it to [name_mom].){/i}" pl "{i}(I just hope [name_mom] doesn't catch me creeping around...or in [name_yd]'s bedroom!){/i}" scene 03_805 play sound "audio/door_knock_01.ogg" pl "Miss Lloyd, I can hear you crying. Is everything okay?" yd "..." #KoGa3Start $ KoGa3ChoiceHints = 1 $ KoGa3ChoiceHintsText = _("WT+ hint: soon a branching point if \"name1_yd\" = \"Emma\"") #KoGa3End pl "{i}(She's gone quiet.){/i}" pl "[name1_yd], I need to talk to you. Can I come in please?" #KoGa3Start $ KoGa3ChoiceHints = 0 $ KoGa3ChoiceHintsText = "" #KoGa3End if name1_yd == "Emma": $ yd_choice_02 = 1 yd "Okay." scene 03_810 yd "What...what do you want?" pl "[name1_yd], I wanted to apologize again for what happened earlier. I'm so sorry." scene 03_817 yd "Oh. That's okay. I know you were coming to help me because I screamed." yd "It was just a bit of a shock, and I was embarrassed." pl "Well, I promise that it won't happen again. Just please try not to scream next time you see a spider!" yd "Okay. I'll try. But I really hate them! *LAUGHS*" scene 03_815 pl "So you're okay then? You're going to stop crying?" scene 03_817 yd "Yes, I feel better now. Thank you." scene 03_816 yd "{i}(I do feel a bit better. It's so kind of [name] to come and talk to me!){/i}" yd "{i}(But what am I going to do about the messages? I just want them to stop.){/i}" pl "And, [name1_yd], can we keep this to ourselves?" scene 03_817 yd "Why?" scene 03_816 pl "Because I made a mistake and your mother wouldn't be happy with me if she found out." pl "I could be in trouble." scene 03_817 yd "Oh. Okay. I won't tell anyone!" pl "Thank you, [name1_yd]. I'll let you get to sleep then." pl "Goodnight." yd "Goodnight, [name]." scene 03_816 show screen screenPtsYdPlus $ pts_yd += 1 yd "{i}([name] seems nice. I like him.){/i}" yd "{i}(I wonder if he likes me? I hope so.){/i}" else: $ yd_choice_02 = 0 pl "{i}(She's not going to let me in. Maybe she would have if I had been friendlier to her?){/i}" pl "{i}(I just have to hope that she doesn't tell [name_mom] about what happened.){/i}" "No": $ yd_choice_02 = 0 pl "{i}(I'm here to protect her, not to get involved in personal affairs.){/i}" pl "{i}(I got into trouble before sticking my nose in where it didn't belong. I won't make the same mistake again.){/i}" pl "{i}(I'll protect her from the stalker and that's it!){/i}" scene 03_900 with fade mom "{i}([name_aunt] was wrong. [name]'s been here for two days now and I don't feel any more relaxed.){/i}" mom "{i}(In fact, I feel worse. I can't sleep. I can hardly bear to be in the same room as him.){/i}" mom "{i}(What am I going to do?){/i}" mom "{i}(I need to think of [name_yd]. I need to give it more time and see if I can get used to him being here.){/i}" #KoGa3 START# if KoGa3Music == 1: stop music fadeout 5.0 #KoGa3 END# mom "{i}(But, I don't think I can...){/i}" show black with fade jump ep04_start return ####################################################################################################### # LAST CHOICE RECORDED # mom : 1 # yd : 2 # od : - # aunt : - # # MAX POINTS AVAILABLE # mom : 4 # yd : 13 # od : 0 # aunt : 1 #######################################################################################################